TEACHING PROGRAMMING LOGIC THROUGH INTERACTIVE PLATFORMS: A CASE STUDY ON STUDENT OUTCOMES
Keywords:
Programming logic, Interactive platforms, Student outcomes, Code visualization, Block-based programming, Learning engagementAbstract
Teaching programming logic is a critical step in preparing students for more advanced studies in computer science and related fields. However, many students struggle to grasp abstract programming concepts when taught through traditional methods. This paper explores the use of interactive platforms to teach programming logic and assesses their impact on student outcomes. By utilizing interactive tools such as code visualization, block-based programming environments, and instant feedback mechanisms, students are provided with a more engaging and hands-on approach to learning programming logic. The case study analyzes student performance, engagement, and understanding of key programming concepts, highlighting the potential of interactive platforms in enhancing the learning experience.